Men’s 5v5 League

The Game
- REGISTRATION FOR SEASON 3 CLOSED – JOIN THE WAITING LIST FOR SEASON 4
- Season 4 commences April 2025
- 5 players on the pitch and maximum 3 rolling subs. Rolling subs can exchange at any time and as many times as they need to during the game.
- Refs for every game at no extra cost.
- A league division to suit your standard of play and level of competitiveness.
- A League season is divided into a round robin phase.
- Games are 40 minutes long with a 2 minute half time period.
- At the end of a season we generally put the top 3 teams of a division up a division, and the bottom 3 teams down a division.
What Do I Need To Know
- Applicable to Men 16 Years or Older
- The league fee per team per season is R5799 from April 2025. A simple shared payment option is now available when creating your team online to split fees equally between team mates.
- Registration is easily completed online through a simple, guided registration process
- Rank of Leagues
- Super League
- League 1
- League 2
- Men’s league takes place on Monday, Tuesday, Wednesday,Thursday and Friday nights with Super League running on Tuesday night, League 1 and League 2 running Monday, Wednesday and Friday night and League 2 on Thursday
- Newly registered teams will all begin in League 1, or 2 depending on rank and availability in the division.
- From time to time, catch up games will be allocated on Saturday or Sunday mornings.
- There are approximately 10 games per season, 1 per week unless catch up games are required.
- League fixtures are system generated and teams will get various time slots on their league night. Times could vary from 18h00 to 20h00. Team administrators must check the website for fixtures and confirm.
- Your team may initially be allocated to a league division to match their level of skill and level of competitiveness.
- A team will only be entered into the league once full payment for the league season fee is received. Payment options are available through our Mobicred facility at check-out
Rules
- RIGHT OF ADMISSION RESERVED
- ENTER AND PLAY AT OWN RISK
1.1 PAY BEFORE YOU PLAY. NO TEAM WILL BE ALLOCATED INTO A DIVISION IF FULL PAYMENT HAS NOT BEEN MADE
1.2 No metal studs! Only astro turf or artificial ground (AG) trainers or boots may be worn. Studs should not be designed for
hard or soft ground play i.e. long studs
1.3 No alcohol or smoking on the court. No use of drugs allowed
1.4 No hanging or pulling of the nets
1.5 No entry without staff/supervisor permission
1.6 No damaging of property (vandalizing)
1.7 Any misconduct with not be tolerated and dealt with accordingly by management. Management have the right to
dismiss players/teams for misconduct
1.8 Games go ahead as usual on public holidays
1.9 In the event of bad weather, games will still go ahead. Should the pitch be unplayable, at management discretion,
games will be called off.
1.10 Please safeguard your valuables during your game
1.11 All above rules are final and binding and cannot be challenged. Hellenic Soccer Park reserve the right to relax or
amend any of the above rules as they deem necessary
2.1 Each game will be 40 minutes long including a half time period of 2 minutes
2.2 It is the responsibility of the team captains to confirm the score recorded by the Referee at the end of the fixture to ensure that
the score and goal scorers are correct, before leaving the venue on the night of the fixture.
• Points: WIN – 3 POINTS, DRAW – 1
POINT, LOSS – 0 POINTS
2.3 No slide tackling and no tackling from behind
2.4 Game is played with a futsal size 4 ball
2.5 2 on 1 tackling is permitted from the side or front only
2.6 Hellenic Soccer Park has a strict policy with regards to games starting on time.
• All league teams receive weekly email fixture notifications; therefore, we request that all teams arrive at least 10 (ten) minutes prior
to kick off of their fixtures to ensure that the game starts on time.
• Game will be started once 3 (three) or more players from each team have arrived for the fixture.
• Should a team arrive late, as per the league rules, the Referee will allocate a 5 (five) minute grace period for teams who are still
paying their match fees. i. Once this grace period has ended, the Referee shall start the clock and will begin allocating 1 (one) goal
every 5 (five) minutes. ii. Once the score line reaches 3-0 the game will unfortunately result in a forfeit
2.7 Players on the field per team is 5 with 3 rolling substitutes – MAXIMUM OF 10 PLAYERS PER TEAM PER GAME • No player may play
for more than 1 team in the same division on the same night.
2.8 If a player receives a yellow card, he is to leave the court for 2 minutes
2.9 A second yellow card and the player will receive a red cad (dismissal)
2.10 If a team has 2 players sent off they will automatically forfeit the game, score being 3-0
2.11 The Referee’s decision is final and his/her decisions are to be adhered to;
If the ball touches the Referee, play will stop and will resume with an uncontested drop ball for the team who last touched the
ball. Players are to play to the Referee’s whistle. o Any verbal/physical abuse towards a Referee will not be tolerated and may lead
to severe suspensions and even permanent bans from Hellenic Soccer Parks venues. Should a team wish to report a referee’s
decisions they may do so after the game by submitting an email to hellenicsoccerpark@hcct.co.za
2.12 Goalkeeper
MAY NOT (all result in Penalty):
- Drop kick the ball
- Pick up an intentional back pass
- Hold the ball in one’s hands for more than 5 seconds.
- Put the ball down and then pick it up again
- Lead with one’s feet when making a save.
from his own box - Score with a throw
MAY:
- Place the ball on the ground before kicking it
- Throw the ball over the halfway line
• NB: please note that the 10-finger rule does not apply to HSP, meaning that even if the keeper has only one hand on the ball
and is deemed to be in control of it, no player may kick it out.
2.13 Penalties to be taken from the penalty spot. No run up allowed. One foot placed next to the ball
2.14 Bicycle or scissor kicks are not permitted
2.13 Set Plays
• There are no throw ins. Kick ins from the line where the ball was kicked out and the ball must not be moving when kicked back
into play
• Defending player must be at least 2 metres from the line when ball is placed
• 5 seconds to play the ball from a kick in.
2.14 A player receiving a ball from a goal kick must be outside the box or it will result in an indirect free-kick to the opposition from
where the player touched the ball
2.15 All free kicks are direct unless stated by the referee
• A player can take a shot and score from a direct free kick (from anywhere on the field). However, on the attacking half of the
field, a direct free kick must be taken with no obstruction (wall)
• On the attacking half of the field, the team with the free kick has 10 seconds to tell the referee if he wants to take it direct. Or
he may choose to play indirect quickly as long as the ball is not rolling and from the point of contact. If direct is chosen, the
referee in turn has to let the defending team know if it is direct or indirect before the ball is played
• 2 metres for a wall if a direct is chosen from defending half
3.1 The league consists of 6 to 12 teams per division
3.2 A round robin of ‘’home’ ’ and ‘’away’’ games will take place each week on the day of your league division fo leagues with 6 teams only. Leagues with 8 teams or more play eachother once with a knockout round and finals. Leagues with 10 teams or more play eachother once only.
3.3 From time to time, catch up games will be allocated on Saturday or Sunday mornings.
3.4 The games are generally held between 18h00 and 20h00
• League fixtures are system generated and teams will get various time slots on their league night.
3.5 At the end of a league season, the top 3 teams within each league are promoted up a division, and the bottom 3 teams
relegated down a division.
3.6 Game postponements must be notified via whatsapp on the group. The unavailability option on your Spawtz email fixtures is only for individual players and not for teams
3.7 Only one postponement per team per season is allowed. You have until 12h00 on the day to re-fixture the game. After 12h00
and the game is a forfeit with score being 3-0
3.8 A team ‘’no show’’ results in a 3-0 forfeit. Two ‘’no shows’’ and your team will be withdrawn from the league with no refund.